â€œGears of War: Judgmentâ€ delivers the most intense and challenging â€œGears of Warâ€ game yet, with a campaign that takes you back to the immediate aftermath of Emergence Day â€”the defining event of the â€œGears of Warâ€ universe â€”for the very first time and tests your mettle in highly competitive new multiplayer modes.
Available only on Xbox 360, the â€œGears of Warâ€ series has sold more than 18 million copies worldwide. â€œGears of War: Judgmentâ€ will launch worldwide in early 2013.
A Riveting Campaign Set years before the events of the previous â€œGears of Warâ€ trilogy, â€œJudgmentâ€ centers on Kilo Squad, a troop of soldiers led by Damon Baird and Augustus â€œThe Cole Trainâ€ Cole. They are joined by newcomers to the â€œGearsâ€ series, Sofia Hendricks and Garron Paduk, as they attempt to save the besieged city of Halvo Bay from a terrifying new enemy.Â Playable cooperatively with up to three friends on Xbox LIVE (four players total), â€œGears of War: Judgmentâ€ depicts the planet Sera on the brink of annihilation by an unstoppable new Locust menace, giving you a new vantage point into one of the richest and most acclaimed sagas in gaming.
Marking a first for the â€œGearsâ€ franchise, â€œGears of War: Judgmentâ€ features a â€œMission Declassificationâ€ system that lets players experience more challenging gameplay scenarios and achievements by uncovering critical information during the course of the campaign.
Faster and More Intense Combat â€œGears of War: Judgmentâ€ delivers a riveting gameplay experience that gets back to basics, captures the true essence of â€œGearsâ€ combat and introduces a new style of combat thatâ€™s faster-paced and more action-packed than ever before.
â€œGears of War: Judgmentâ€ introduces a new Smart Spawn System [S3] for both campaign and multiplayer action. This new system ensures that each encounter is unique and new because types, timing and locations of enemies change with each new encounter.
Explosive New Multiplayer Experiences â€œGears of War: Judgmentâ€ introduces brand-new multiplayer experiences, including OverRun, a thrilling new class-based competitive mode that pits Locust and COG soldiers in a head-to-head battle unlike anything â€œGearsâ€ fans have experienced yet. An objective-oriented mode that lets five-player teams alternate between playing as Locusts and COG soldiers, OverRun marks the first time that a class-based, competitive multiplayer experience has been introduced in the â€œGears of Warâ€ series and amps up the addictive gameplay with a deep player progression system layered on top of the experience.
Additional game modes will be announced at a later time.
Release Date: Early 2013